Unmechanical extended walkthrough
Head along a corridor with gears in the background and at the end will be a closed gate with a broken lever. Once done, continue up, through a force field and around to the right. You need to balance the weights in the scales so that the sliding openings above all line up enough for you to fly through. The first puzzle has 4 scales and a variety of different blocks. Deposit the light sphere in the claw of the pacemaker, then head right through the open gate. Pick up your light sphere and follow a long tunnel to the left and down, eventually opening up to a large orange cavern. Drop the sphere down the open pipe, then head through the left one to exit this section We need to go deeper. Once you are done, pick up the light sphere and continue left. The easiest method is just to pull the middle piston twice, but there are many other simple solutions. You must get the metal to line up with the hole in the background. The next room has 3 pistons, each of which rotates large pieces of metal differing amounts. While you are here, pick up the beam again and balance it on your head for 10 seconds (you can do this with any object at any point during the game) Inner Peace. Go right again and pick up a metal bar, dropping it across the blocks to weigh them all down. Go right and pick up the small square blocks, placing them on the correct buttons - they are not heavy enough to hold the buttons down. You need to press 3 of these buttons down, as one light is already on. You will find 4 red buttons here pressing each button activates a light and opens a gate. Continue right through a green force field, then head a long way down before going left. Push this to the right until you find another pipe cover to open. Pull the piston in the next area and a light sphere will appear. Repeat the correct pattern of 3 lights, 4 lights and 5 lights and the next gate will open. Pull the piston between the 4 colored lights to start a memory game section. Go through the gate and down through another force field. Pick up the metal ball and drop it down on to the button to the left. Use one of these to block the exit pipe for the metal ball, then lift the piston again. Go further left and lift the small rocks out of the small passage down. Go over to the left and pull up the piston to fire a small metal ball to the right it disappears into another pipe. Further to the right, lift up the cover on the pipe, then follow it down to a new area. Follow the passage through a green force field, then you will reach another gate controlled by a button pick up a rock from the left and drop it on the button, then head on through. Head up and push the lever to the left or right, then go through the open gate. Now lift several more rocks and drop them to the left to clear a path for yourself (or you can just build up speed and bash through), then continue right. Pick up a large rock and carry it left into the water, then let it drag you right down to the bottom Freediver. Rest in peace (66 points): Save yourself at the end of Extended.Head up and to the right until your path is blocked by some rocks. Self-sacrifice (66 points): Sacrifice yourself at the end of Extended. That's Why Helicopters Need Elevators (76 points): Some things are just way too heavy. Above Average Intelligence (66 points): Finish game without using hints. Nothing but Net (66 points): Throw a piece of coal into the oven without the piece touching anything, flying for 3 seconds.
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We Are in a Hurry (66 points): Pass the adjustable pumps without adjusting the pumps.
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Something About Magic (66 points): Form a pentagram with the laser reflectors. Promotion (66 points): Become a new janitor.
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Like the Beat of a Heart (66 points): It lives! Metal Meltdown (66 points): A way out? Escapist (66 points): Finish the game by escaping. You Have Tunneled into a New Area (66 points): Deeper and deeper. We Need to Go Deeper (66 points): No way out, but forward. Freediver (42 points): At the beginning of the game, find a way to submerge under water. Typical (30 points): Get hit in the head with a lavarock 5 times without using the tractor beam. Loopist (30 points): Make 4 loops with the helicopter in succession. Inner Peace (30 points): Balance an object on your head for 10 seconds. Accomplish the indicated achievement to get the corresponding number of Gamerscore points: